Job Information
Meta Senior Software Engineer - Oculus Studios Central Technology in Lansing, Michigan
Summary:
Oculus Studios Central Technology is a central team within Oculus Studios, improving shared technologies and empowering First Party Oculus Studios (Armature Studios, Beat Games, BigBox VR, Camouflaj, Sanzaru Games, Twisted Pixel, Supernatural, and OURO) in their mission to create compelling content. We are looking for engineers who can work with Oculus Studios, and are excited by the chance to help make immersive experiences. The ideal candidate will have a proven background in developing and maintaining common solutions for game studios, providing direct support to studios when needed.
Required Skills:
Senior Software Engineer - Oculus Studios Central Technology Responsibilities:
Work directly with Oculus Studios Technical Director to establish priorities and technology goals across multi year efforts
Navigate a dynamic development environment by implementing consistent and accountable systems on which our first-party developers rely
Establish and maintain relationships with Oculus partners, acting as a technical representative for developer impact to other teams.
Work in multiple development environments as needed. Such as but not limited to C++, C#, Python, Hack, JavaScript, Unity, Unreal, Visual Studios, Ryder etc.
Facilitate technical learnings between the Oculus Studios through documentation, demo materials, code examples and advocacy.
Minimum Qualifications:
Minimum Qualifications:
8+ years of experience in learning new approaches, coding languages, and Meta specific solutions
5+ years of experience in immersive media or game development.
5+ years of development experience in Unreal, Unity or native engines.
Expert knowledge of C/C++/C# coding in 3D entertainment or games.
Broad knowledge of games and game development and/or enterprise scale infrastructure
Experienced collaborating with team members across multiple disciplines to bring products to life
Preferred Qualifications:
Preferred Qualifications:
Shipped AAA titles or large Enterprise solutions
8+ years of experience in developing and maintaining development infrastructure for games and/or enterprise (large scale distributed environments)
Experience with General Frameworks: GraphQL, Graph API, Ent Framework
Experience as a Full-Stack developer in a large scale distributed environment
Experience in building user facing tools using languages such as Hack, JavaScript, React, etc.
Experience building supportable solutions that include proactive alerting, monitoring, and product metrics
Experience with major cloud providers (AWS, Azure, etc.)
Experience working with distributed computing platforms
Bachelor's Degree or higher in Computer Science or Engineering
Public Compensation:
$177,000/year to $251,000/year + bonus + equity + benefits
Industry: Internet
Equal Opportunity:
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.